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Pixelmon 1.12.2 crashing
Pixelmon 1.12.2 crashing















| LCHIJA | mcp | 9.42 | minecraft.jar | None | | LCHIJA | minecraft | 1.12.2 | minecraft.jar | None | ​ | State | ID | Version | Source | Signature |

pixelmon 1.12.2 crashing

States: 'U' = Unloaded 'L' = Loaded 'C' = Constructed 'H' = Pre-initialized 'I' = Initialized 'J' = Post-initialized 'A' = Available 'D' = Disabled 'E' = Errored IntCache: cache: 0, tcache: 0, allocated: 12, tallocated: 86įML: MCP 9.42 Powered by Forge 14. JVM Flags: 11 total -Xms10G -Xmx10G -XX:+UseG1GC -XX:+UnlockExperimentalVMOptions -XX:MaxGCPauseMillis=100 -XX:+DisableExplicitGC -XX:TargetSurvivorRatio=90 -XX:G1NewSizePercent=50 -XX:G1MaxNewSizePercent=80 -XX:G1MixedGCLiveThresholdPercent=50 -XX:+AlwaysPreTouch Java VM Version: OpenJDK 64-Bit Server VM (mixed mode), AdoptOpenJDK

#Pixelmon 1.12.2 crashing windows 10

Operating System: Windows 10 (amd64) version 10.0 at $Itr.checkForComodification(())Īt ($Itr.next)(())Īt de.handleTick(())Īt de.onTick(())Īt .eventhandler.ASMEventHandler\_122\_ServerEventHandler\_onTick\_ServerTickEvent.invoke(.dynamic)Īt .(())Īt ()(())Īt .FMLCommonHandler.onPostServerTick(())Īt .func\_71217\_p(())Ī detailed walkthrough of the error, its code path and all known details is as follows: I bet Cylons wouldn't have this problem.ĭescription: Exception in server tick loop

pixelmon 1.12.2 crashing

So gameshark is crashing my pixelmon server and im not really sure why? this is the crash report when it does so.Ĭontact their authors BEFORE contacting forge















Pixelmon 1.12.2 crashing